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Tag: Tom Derenick

This page an archive of posts that have been tagged with the Tom Derenick topic.

JLA and The-99 crossover cover

There are times that the glacial lead time in comic book publicity really appears silly. Case in point, as part of their pre-San Diego 2010 publicity DC have just released the cover for The-99/JLA crossover. “The what?” I hear you cry. It’s a crossover between an Islamic superhero team called The 99 (written by Naif Al-Mutawa) and DC’s JLA.

This above is the aforementioned cover to The 99/JLA #1 (written by Fabian Nicieza, art by Tom Derenick, out in October) and it looks really cool – and by the way, isn’t that the first time we’ve seen the new Wonder Woman alongside Superman and Batman. The cover also features Jabber, Noora, and Samda of The 99 and from the look of that shadow I’d say they were about to face Starro.

Its existence was actually was announced a full year ago in the pre-San Diego 2009 publicity. However, it’s taken that year to write, draw, colour, and edit. Not unusual for a comic-book series, but a killer in terms of buzz. I actually had to stop and think about whether it hadn’t already that been and gone. It’s the mentality that announces a product as soon as a the deal to develop that product is signed and not waiting for it to be fully developed and realised. Nevertheless, this could be a really interesting mini-series.

Justice League of America (vol. 2) #37

JLA #37 is the last part of a story that bridges the end of Dwayne McDuffie’s prematurely curtailed JLA run and the start of his successors, James Robinson (currently writing the JLA mini-series Cry For Justice) and Mark Bagley (late of the Trinity weekly). The writer of this story arc (including JLA #35 and JLA #36) is veteran JLA writer Len Wein who wrote the League’s adventures in the 1970s and the artist is Tom Derenick.

From his privately owned Mississippi steamer Professor Amos Fortune and Roulette are playing a high stakes card game. He is using his own Royal Flush Gang while Roulette is backing the Justice League to win. The results are being relayed to her international gambling TV network. Fortune sent three of the Flush gang’s suits to different high profile locations to force the Justice League to divide their resources. Fortune had equipped his cards with the probability altering technology he had stolen from the casino (JLA #35) with the hope that it would swing the odds of winning away from the JLA.

jla4_37_panel1

Wonder Woman and the Red Tornado stop the Heart Suit from robbing the New York Museum of Natural History and are almost defeated by their own improbable bad luck. Ditto for Plastic Man and Doctor Light versus Spade Suit at Stellar Studios, Los Angeles and Firestorm and Vixen against the Diamond Suit at the Consumer Electronics Show in Chicago. In each case the Leaguers are almost defeated after they seem to make amateurish mistakes, but it still isn’t enough to let the Royal Flush Gangs defeat them. Vixen notices a floating camera relaying the fight to Roulette’s viewer and has the Red Tornado track the signal to Fortune’s river boat. The League storm the boat, but Fortune has held his Diamond Suit in reserve. They can’t defeat the League, but they do give Roulette and Fortune enough time to escape.

Afterwards, Roulette’s part in the affair become clearer. She reluctantly delivers a data drive containing the surveillance data on the Justice League and various other parties to the Key.

jla4_37_panel2

I find Roulette and the Key working for a superior an interesting proposition as neither of them is particularly given to minion status. Given the events in Cry For Justice it would be logical to assume that their unnamed overlord is Prometheus. A second epilogue shows the wife of a deceased Royal Flush Gang member apparently murdering Amos Fortune for sacrificing her husband.

This issue is a strong finale to what’s been an enjoyable three issue storyline. Len Wein manages to place this story in the context of the League’s ongoing problems and thus makes it feel connected to the ongoing narrative. (Just my opinion, but there is a potential problem with Justice League stories that don’t connect with anything else. It can work to the story’s advantage when they’ve got a strong roster (e.g the Morrison Big-7), but it can also leave the story feeling a little hollow if you don’t think there will be any sort of follow up. A League adventure should be a big deal and should have repercussions.)

Again with the multiple inkers. Each of these guys does sterling work, but please can we get back to the good old tradition of one penciller, one inker per issue.

The Verdict

Site Reviewer Original Score %
Reviews Portal Comic Book Resources Doug Zawisza 2.5/5 50
Reviews Portal IGN Jason Sacks 1.5/5 30
Community Reviews Comics Vine User Reviews Ave of 0 review/s /5 0
Community Reviews iFanboy 183 pulls 2.8/5 56
Character Site Superman Homepage Michael Bailey 3 (story) & 3 (art)/5 60
Reviews Blog A Comic Book Blog Wayland 3/5 60
This Site Captain’s JLA Blog Jason Kirk starstarstarstarstar 60%
Grand Average starstarstarstarstar 53%