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Tag: OMAC

This page an archive of posts that have been tagged with the OMAC topic.

Justice League: Generation Lost #22

Issue Credits

Writer
Judd Winick
Penciller
Joe Bennett
Inker
Jack Jadson, Ruy Jose
Colourist, Variant Cover Colourist
Hi-Fi
Letterer
Swands
Cover Artist
Dustin Nguyen
Variant Cover Artist
Kevin Maguire
Editor
Rex Ogle, Brian Cunningham

Quotes

Blue Beetle: Truth is, I’m still learning about this thing. My whole superhero-ing gig is a work in progress.Fire: Get in line.

Power Girl: Batman remembers Max Lord.Booster Gold: You do?Batman: I do.Booster: Thank. You. God.

Synopsis “A good new, bad new sort of thing”

Previously: The Justice League International were at their lowest ebb. Maxwell Lord had killed the Blue Beetle (Jaime Reyes) and had framed Captain Atom for the murder of hundreds of people. Booster Gold, who had grown into the role of the group’s leader, was forced to admit that “We’ve Lost!”. However, that was before he discovered that Beetle wasn’t quite as dead as they thought…

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Who is Maxwell Lord? – Part V: Checkmate

Maxwell Lord had been one of the world’s foremost power brokers. A man who had been entertained by governments, empires, and businesses. Whatever Max wanted to happen happened. His crowning achievement was the formation of the Justice League International, but that – like all Leagues – eventually fell. Max then became embroiled in the affairs of  an artificial intelligence called the Kilg%re which transformed him into a cyborg. He appeared briefly in the public eye to organise a short-lived successor organisation to the JLI. However, what most this friends were unaware of was that Max was working behind-the-scenes on a new conspiracy.

Biography (cont…)

Becoming the Black King

Checkmate was one of a several of inter-related US black-ops/intelligence agencies that were established or reactivated around the same time as Maxwell Lord was setting up his Justice League International. Checkmate’s hierarchy was based on the game of chess, the director was the “King”, the deputy-director was the “Queen”, its special agents were “Knights”, and its normal agents were “Pawns”. The fortunes of the agency waxed and waned in the competitive world of meta-human espionage (Checkmate V1). The last known  King, David Said, and his bishop, Jessica Midnight, were responsible for recruiting Bruce Wayne’s bodyguard, Sasha Bordeaux, as a Knight (“Bruce Wayne: Fugitive”).

Checkmate was reorganised sometime after Bordeaux’s recruitment into a parallel-structure: White Side and Black Side. White Side was broadly political in nature while Black Side was broadly operational. Each side had a King and a Queen and each of them had a Bishop (an advisor) and a Knight (special agent). One side was meant to balance the other. It is, perhaps, not surprising that Maxwell Lord was recruited by the Government to be the new director of operations (the “Black King”). His time with the JLI had given him unparalleled access to and knowledge of the meta-human community (ditto with his business contacts). What isn’t entirely clear is whether Max’s recruitment came before, after, or concurrently with his organisation of the Super Buddies (The OMAC Project).

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Short Review: Power Girl #13

Credits: Written by Judd Winick, art by Sami Basri, coloured by Sunny Gho, lettered by John J. Hill. The associate editor was Rachel Gluckstern and the editor was Mike Carlin.

Synopsis: Power Girl, in her civilian identity as Karen Starr owner and CEO of Starrware Industries, has had her hands full with corporate matters. One of her scientists, Nicholas, who is trying to get her to approve an increase in lab space for his Nanobyte processing units, gives her a pair of ear rings that include a miniaturised cell phone. Her Head of Finance has vanished and the bank is sending in four executive finance officers to investigate. However, before she can act on that Superman announces that Maxwell Lord, the JLI’s rogue ex-director, is still alive. Power Girl’s plan to ambush a group of mercenaries at the JLI’s Moscow Embassy is scuppered when Booster Gold suddenly appears and starts a fire fight with them. The exasperated Power Girl then follows up a second lead on her own. She encounters a warehouse of OMACs in Northern China, but they break off from the fight when Maxwell Lord makes a global telepathic broadcast and erases everybody’s, including Power Girl’s. knowledge of his existence. She returns to New York, but in her absence the banks’ officers have revealed that Starrware’s accounts have been cleaned-out by her missing Head of Finance.

Continuity: This issue takes place concurrently with Justice League: Generation Lost #1.

Opinion: This is Judd Winick and Sam Basri’s first issue and so far they’re doing a pretty good job. There is definitely a more serious tone to the issue than during Jimmy Palmiotti, Justin Gray and Amanda Conner’s amazing run, but the jump isn’t so great that you feel like you are reading another book entirely. The strength of the old art team was Amanda Conner’s excellent linework. While Basri’s linework isn’t as good as Conner’s linework, it combines with Sunny Gho’s colours to create a visual style that is just as strong. I love the old-school concentric circles mind-control motif that is used when Max actually makes his broadcast. The integration with Justice League: Generation Lost, which Winick also writes, is very tight. So tight in fact that you suspect that Maxwell Lord is behind Starrware’s money troubles (especially as the next part is trailed as “The Lord Hath Taken Away”). He did the same thing to Kord Industries, but the subsequent investigation cost Ted Kord (alias the Blue Beetle) his life . The subplot of the Nanobytes is interesting because in Generation Lost #4 Max talks to a scientist about Nanobyte genetics research. It may just be one of Judd Winick’s favourite buzz words, but the connection could play out.

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